
I Failed As A Webcomic Artist
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Webcomics exist in the dozens. What can I say? We love to draw. The Internet allows for many artists to cut their teeth and find an audience. Some, like rufftoon and Faith Erin Hicks, build careers after years of drawing webcomics for dear readers. I wanted to make a webcomic when I was a kid. Rather, I wanted to submit my work to a syndicate and produce a daily newspaper strip. Bill Watterson’s story inspired me, as did Charles Schulz’s success with Charlie Brown. At the time, my career path seemed simple. After I sold a book for $100,000 dollars, I could photocopy comics and gain dozens of readers. The idea seemed simple enough. I would draw a fantasy webcomic, one with a lead that looked like me in terms of skin tone, if not in personality. There would be spells! Baking! Watercolor backgrounds because Bill Watterson mentioned drawing watercolors for his trade collections of Calvin and Hobbes. People would love the joy. The joy would sell, and selling would mean a syndicate. By then, however, newspaper comics slowly started to fade. Our local newspaper had a contest I didn’t enter, and the comic they chose only ran for a few weeks. Cartoonists mentioned lacking copyright over their creations. Syndicates turned down an awesome webcomic that used silent panels exclusively. I took it to heart that my siblings would patiently read the comics that I handed them, more like rough storyboards that were on sides of computer paper and then hastily written in using a mechanical pencil. Why would I need more complicated tools, especially since the only thing I had was a watercolor set that lasted me through the years? Why would I need to get Photoshop or a Rapidograph pen that would require filling? Such is the ego. It is true that an artist is only as good as their tools, but tools do not make a good or great artist. I have Bombay ink that is dark as night, a dozen brushes meant for painting and inking, and a few crow quill pens that I have entirely not mastered. No matter how I inked, the brushes would be too heavy. Brush pens and graphic pencil seemed to work the best, oddly enough. I would go with them and work steadily. College seemed promising. College had scanners, supportive art professors, and libraries. Plenty of libraries. One professor suggested as a semester project to take several of my best comics and wrap them into a book. It would look good for portfolios, she pointed out, and I could use it as independent study credit. I took the independent study class and an intro to electronic media, to learn more about the capabilities of Photoshop. My fingers preferred the tactile traditional artwork, since for some reason I couldn’t figure out why the Illustrator images wouldn’t come to life and make for stunning imagery. At the same time, I kept at it. I figured that persistence and a solid ego would make for a success story.

Reality Check
I should have realized things would not go according to plan when the high school newspapers would rarely print my work. College newspapers didn’t even bother and the editors wouldn’t give straight answers. Once more, dozens of webcomics exist. The ones that stand out are either magnificent or unique. Hand-painting watercolors was not unique enough, if the art didn’t work. With that said, I believe everyone should try their hand at a webcomic if they have the tools and ideas. You don’t know what you can or can’t do unless you try. Even so, trying can hurt. Trying will hurt. People will try to nudge you in the right direction.Hindsight
They say that one learns more from failure than success. I still don’t know what I have or haven’t learned. But I do know it was a fun ride while it lasted. Plus, I made a few friends along the way and have continued to encourage them. Now I can promote other artists, and read their work. Maybe one day I’ll rejoin them. In the meantime, I have the memories.- 9 Comics for D&D, Tabletop RPG, and Fantasy Fans
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